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WOTD

WOTD

2025 UX portfolio and blog for Bruce Lee


WOTD

Welcome to my UX portfolio. I design interfaces that work at scale—systems with clarity, speed, and zero fluff. With over a decade of product design experience, I specialize in turning chaos into clean user flows and actionable interfaces. I also write about game development, AI, and UX systems in my blog, but if you’re here because your product needs help, let’s talk.

Install a Jailbroken Version of DeepSeek with Oobabooga
May 16, 2025 · 604 words·3 mins· loading · loading
AI DeepSeek Chat Bot Self Hosted

Tired of GPT constantly hall monitoring and moralizing to you? Dive into this guide and kick things up a notch with your own self-hosted jailbroken generative Chinese AI that rivals GPT 3 and 4, and runs locally on a Macbook Pro. Flex your hacker skills like a character out of a William Gibson novel today!

Beyond the Buy Button: Unveiling Crown of Blades
May 11, 2025 · 1200 words·6 mins· loading · loading
UX E-Commerce Product Design CoB

We asked ourselves: What if the online space could feel less like a marketplace and more like a curated journey? What if each interaction held more meaning, more weight?

Announcing the 57 Sigil Pro Pack
Feb 14, 2025 · 467 words·3 mins· loading · loading
Design Graphics Product Design Drop

A curated animation pack for 3D, vector art, and video with 57 Royalty free NeoTribal style glyphs.

UX - Building the CLAW Render Pipeline for Blender
Oct 1, 2024 · 1400 words·7 mins· loading · loading
UX Dev Tools Claw CarnivoreSuite

How I built CLAW to aid me in rendering out sprite sheets for usage with 8-sided multi-directional character models.

Devlog Update #2: Advertising in a new world
May 10, 2024 · 1675 words·8 mins· loading · loading
Devlog Unreal Game Design

Explore how I'm using data moshing techniques and AI-generated visuals to craft gritty, surreal advertisements for my upcoming game, blending digital chaos with creative storytelling.

Devlog Update #1: Sprites in a 3D world
Apr 10, 2024 · 907 words·2 mins· loading · loading
Devlog Unreal Game Design

Learn how I built multi-directional sprite characters in Unreal Engine, creating fluid, dynamic animations that respond seamlessly to player movement and camera angles.

Tulpa Shades

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